Tuesday, March 6, 2012

Kingdoms of amalur reckoning or skyrim?

I know so much about skrim and a little bit about kingdoms, but im not sure which to get, im trying to decide whether to buy skyrim or wait till kingdoms to come out.

Both look great, but i would like to know the pros or cons for either one?Kingdoms of amalur reckoning or skyrim?
While I did love the Kingdoms of Amalur demo, and I plan on getting it when it comes out, Skyrim is hands down a much better game.



Skyrim Pros:

1. Much larger world - Even though the overworld may or may not be larger, there are so many more places to go than in KoA.



2. Skyrim is a much more technically impressive game. While KoA may have absolutely gorgeous artistic direction, it falls behind Skyrim when it comes to raw graphical fidelity.



3. IMO, Skyrim is much more immersive. Not only do you play from first person perspective rather than a drawn back third-person (though third-person is selectable in Skyrim), but Skyrim feels much more alive due to the more realistic graphics, and the radiant AI/Story that causes the people to be more believable. KoA feels much more like an MMO in this respect, because the NPCs don't usually move about and carry out daily tasks, they stand in their assigned spot waiting for you to talk to them.



Kingdoms Of Amalur Pros:



1. The artistic direction, as I said before, is absolutely gorgeous. I think Kingdoms of Amalur makes a great use of contrasting and vibrant colors in order to present a world which feels much more "fantasy" than the more realistic direction Skyrim takes.



2. Kingdoms of Amalur has a much more RPG approach to the skill/level-up system, while Skyrim takes a more action/adventure approach. KoA features a "class" system in the form of Destinies, which you can change at will and allows you to blend the traditional Warrior/Rogue/Mage models to your liking. It also features traditional skill tree systems in the areas of Might/Finesse/Sorcery.





Now, obviously, this is not all the pros of either game, and I didn't list any cons, but with KoA not out yet it's a bit more difficult to say more than "It promises to be a great game based on what I've heard from it's PR guys, and seen in a 45 minute demo."



Skyrim takes a more realistic approach, creating a much more immersive world, and many of it's features are familiar to anyone who has played Oblivion, Fallout 3, and Fallout: New Vegas, albeit with some streamlining done to the RPG elements, but adding a lot of improvement in other areas like crafting and AI. Kingdoms of Amalur is much more fantasy in it's approach, and is an action-RPG in a similar vein as, say, Diablo or Fable, though featuring some modern RPG elements like a dialogue wheel (as seen in Bioware games like Mass Effect and Dragon Age 2), and richer story elements than either of those two.



It's down to you to decide which style you prefer, but I cast my vote for Skyrim as the much better game.Kingdoms of amalur reckoning or skyrim?
Skyrim is a must have regardless. If you don't have it then get it!



KOAR looks good too. Looks like it's trying to follow a similar path that Fable took.



But if it is one or the other, then Skyrim wins no competition.



I expect KOAR to be good but not as good as Skyrim. Ideally, I would suggest getting both.

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